
X-Plane is the world's most comprehensive, powerful flight simulator, and has the most realistic flight model available for personal computers.
Welcome to the world of props, jets, single- and multi-engine airplanes, as well as gliders, helicopters and VTOLs such as the V-22 Osprey and AV8-B Harrier.
X-Plane comes with subsonic and supersonic flight dynamics, sporting aircraft from the Bell 206 Jet-Ranger helicopter and Cessna 172 light plane to the supersonic SR-71 and Space Shuttle. X-Plane comes with 35 aircraft spanning the aviation industry (and history), and several thousand more are freely downloadable from the internet. (See www.X-Plane.org as a good place to start).
X-Plane scenery is world-wide, with scenery for the entire planet Earth between 74 degrees north to 60 degrees south latitude. We also have MARS scenery! (thanks to the Mars Orbiting Laser Altimeter, which mapped that planet's elevation). On Earth, you can land at any of over 33,000 airports, as well as test your mettle on aircraft carriers, helipads on building tops, frigates that pitch and roll in the waves, and oil rigs.
Weather is variable from clear skies and high visibility to thunderstorms with controllable wind, wind shear, turbulence, and microbursts! Rain, snow and clouds are available for an instrument flying challenge, and thermals are available for the gliders! Real weather conditions can be downloaded from the internet, allowing you to fly in the actual weather that currently exists at the location of flight!
X-Plane also has detailed failure-modeling, with multitudes of systems that can be failed manually or randomly, when you least expect it! You can fail instruments, engines, flight controls, landing gear, or dozens of other systems at any moment.
While X-Plane is the world's most COMPREHENSIVE flight sim, your purchase also comes with Plane-Maker (to create your own airplanes) Airfoil-Maker (allowing users to create airfoil performance profiles), and Weather Briefer (to get a weather briefing before the flight if you use real weather conditions downloaded from the internet).
X-Plane is also extremely customizable, allowing you to easily create textures, sounds, and instrument panels for your own airplanes that you design or the planes that come with the sim.
X-Plane's accuracy (in flight model), scope (in aircraft and terrain coverage), versatility (in aircraft type and weather conditions), add-on programs (in aircraft and scenery editors), customizability, downloadable aircraft, and downloadable scenery makes it the ULTIMATE flight simulation experience for Macintosh, Windows, and Linux platforms.
BE SURE TO TURN ON THE >BETA< option in the installer before you run it to get the beta!
The demo contains a limited scenery area to keep the download size reasonable. It will run for 10 minutes before it begins to ignore the user's input, at which point the simulator must be restarted to fly more.
Version 10.04 Beta 3:
- DRM: X-Plane 10.04 beta 3 will remember that it has seen a DVD for 24 hours, alleviating the need to keep the DVD in the drive all of the time. Chris will blog about this in more detail later.
- Rendering artifacts: X-Plane 10.04 beta 2 introduced a bug where the internal visibility could become a negative number. This introduced a ton of weird artifacts, including missing pieces of runway and broken lighting. Beta 3 fixes this. Please read the following carefully.
- If you reported a rendering artifact bug for X-Plane 10.04 beta 2 _and_ if that bug was _new_ to X-Plane 10.04 beta 2 _and_ if the bug is not fixed in beta 3, please re-report the bug.
- Please do _not_ re-report rendering artifact bugs that were also in beta 1. We already have those bugs in our database; we only want to see how many of the new beta 2 artifacts were fixed by this single change.
- Beta 2 was overly sensitive about misplaced airport beacons and windsocks. At this point you should be able to load any custom scenery that loaded in previous versions of X-Plane 10. If your apt.dat contains misplaced beacons and airports you will get a log warning.
- Facades that consist of one floor plus an angled roof should now work like v9.
- The internal version for .sit and .rep has been incremented because the formats are changed slightly.
- Mac OS X 10.5 or later
- a 2 GHz, dual-core CPU
- 2 GB of RAM
- a DirectX 9-capable video card with 128 MB of on-board, dedicated video RAM (VRAM). See here for compatibility and graphics cards.
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